Pedersen, I., Everrett, T., & Caldwell, S. (2020). The Wearable Past: Integrating a Physical Museum Collection into a Database of Born-Digital Artifacts. Digital Studies/le Champ Numérique, 10(1). http://doi.org/10.16995/dscn.366.
Duin, A. H., Armfield, D., & Pedersen, I. (2019). Human-Centered Content Design in Augmented Reality. In G. Getto, J. T. Labriola, N. Franklin, & S. Ruszkiewicz (Eds.), Context Is Everything: Content Strategy in Technical Communication. New York: Routledge.
Armfield, D.M., Duin, A.H., & Pedersen, I. (2019). Immersive Content in Technical Communication: A Journey Mindset. Intercom. Society for Technical Communication (STC), 66(1)
Iliadis, A. & Pedersen, I. (2018). The Fabric of Digital Life: Uncovering Sociotechnical Tradeoffs in Embodied Computing through Metadata. Journal of Information, Communication and Ethics in Society .16(3), 311-327. doi.org/10.1108/JICES-03-2018-0022
Pedersen, I., & DuPont, Q. (2017). Tracking the telepathic sublime as a phenomenon in a digital humanities archive. Digital Humanities Quarterly (DHQ). 11(4).
Duin, A.H., Pedersen, I., Caldwell, S., Tham, J., Stambler, D., & Davis, K. (2019). Collaborating Internationally to Build Digital Literacy Learning through TPC Instruction. Presented at The Council for Programs in Technical and Scientific Communication (CPTSC) 2019 Conference, October 11, 2019, West Chester, P.A., U.S.A.
Pedersen, I., Everrett, T., & Caldwell, S. (2019). The Wearable Past: Adapting a physical object collection to a digital archive (and vice versa). Talk presented at Canadian Society for Digital Humanities (CSDH) Annual Conference at the 2019 Congress of the Humanities and Social Sciences, June 3, 2019, University of British Columbia (UBC), Vancouver, B.C.
Armfield, D.M., Duin, A.H., & Pedersen, I. (2018). Experiencing Content: Heuristics for Human-Centered Design for Augmented Reality. 2018 IEEE International Professional Communication Conference (ProComm), July 22-25, 2018, Toronto, O.N., 241-247. 10.1109/ProComm.2018.00057
Iliadis, A., & Pedersen, I. (2017). Database for Embodied Technology. Presented at HASTAC 2017: The Possible Worlds of Digital Humanities, November 3-7, 2017, Orlando, Florida.
Iliadis, A., & Pedersen, I. (2017). The Fabric of Digital Life: Building an Internet Archive for Embodied Technology. Presented at the 19th Annual Conference of the Association for Internet Researchers (AOIR), October 18-21, 2017, Tartu, Estonia.
Iliadis, A., & Pedersen, I. (2017). The Fabric of Digital Life: Uncovering Efficiency Trade-offs in Embodied Technology. Presented at Partnership for Progress on the Digital Divide (PPDD) 2017 International Conference, May 24-26 2017, San Diego, California.
Iliadis, A., & Pedersen, I. (2017). The Fabric of Digital Life: Digital Humanities Archives for MOOCS. Presented at International Communication Association, May 2017, San Diego, California.
Iliadis, A., & Pedersen, I. (2016). Teaching embodied technology with the Fabric of Digital Life archive. Presented at aWEAR'16. The First International Conference on wearable technologies, knowledge development, and learning, November 14-15, 2016. San Francisco, California.
Pedersen, I., & Mirrlees, T. (2016). Tracking the Rhetoric of Emergent Personal Technologies in a Digital Archive. Presented at Canadian Society for the Study of Rhetoric CSSR Annual Conference, June 2016, Calgary, Alberta.
Pedersen, I., & Baarbé, J. (2013). Archiving the “Fabric of Digital Life”. 2013 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities (ISMAR-AMH), October 1-4 2013, Adelaide, Australia, 1-6. 10.1109/ISMAR-AMH.2013.6671260