The Talos Principle Trailer

Publication Title
Publication/Creation Date
December 11 2014
Croteam (creator)
Media Type
Video Game
Persuasive Intent
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).

The game places you into the role of a robot placed in a "Garden of Eden" attempting to navigate through puzzles and uncover the meaning of where they are and why they exist.

While not knowing what the game is about is crucial to the experience, I'll briefly outline the story of the game (spoiler alert). The game is set many years after humanity was accidentally wiped out by an engineered virus. In a last-ditch effort to repopulate the world, The Talos Project was made to create robots who could identify themselves as human. The series of puzzles put before the player attempt to instill critical thinking, while also sowing seeds of rebellion against the system they populate. The final test of breaking the rules and ascending the forbidden tower attempt to test if the robot can act in their own interest, curiosity, and self-identity to finally prove that they are in fact human.
HCI Platform
Discursive Type
Objects Of Allusions
Location on Body
Not On The Body

Date archived
March 13 2019
Last edited
March 15 2019
How to cite this entry
Croteam. (December 11 2014). "The Talos Principle Trailer". Gamespot. Devolver Digital. Fabric of Digital Life.