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Search: "Augmented Reality (AR)"
In-Cabin Experience : Ready Care

In-Cabin Experience : Ready Care

BMW Reveals iVision Dee Advanced AI Concept Car

BMW Reveals iVision Dee Advanced AI Concept Car

The Dee Movie | Meet the BMW i Vision Dee

The Dee Movie | Meet the BMW i Vision Dee

Meet the Neuralink Cofounder Who Left and Started a Competitor That's Now Rapidly Catching Up

Meet the Neuralink Cofounder Who Left and Started a Competitor That's Now Rapidly Catching Up

Apple Is Building A 3D Mixed-Reality World, But Don’t Call It Metaverse

Apple Is Building A 3D Mixed-Reality World, But Don’t Call It Metaverse


The possibilities of the metaverse


Meta Connect Keynote 2022 - Zuckerberg Reveals Future Tech Meta Is Developing for the Metaverse


Game on: how tech companies are betting on the metaverse | FT Film

The US Military Is Building Its Own Metaverse

The US Military Is Building Its Own Metaverse

Breaking down language barriers with augmented reality | Google

Breaking down language barriers with augmented reality | Google

Google shows off AR glasses that might make a case for augmented reality

Google shows off AR glasses that might make a case for augmented reality

Peridot Official Teaser | Niantic

Peridot Official Teaser | Niantic

Magic Leap 2. The most immersive AR headset for enterprise.

Magic Leap 2. The most immersive AR headset for enterprise.

The Magic Leap 2 is Here, With an Interesting Pivot

The Magic Leap 2 is Here, With an Interesting Pivot

VIVERSE - A Day in the Metaverse with VR, AR, AI, 5G & NFTs

VIVERSE - A Day in the Metaverse with VR, AR, AI, 5G & NFTs

ARitize Maps: Metaverse Creation App

ARitize Maps: Metaverse Creation App

Can the XR Industry Work Together to Build a Truly Open Metaverse?

Can the XR Industry Work Together to Build a Truly Open Metaverse?

How AI and immersive technology are being used to revitalize Indigenous languages

How AI and immersive technology are being used to revitalize Indigenous languages

Magic Leap 2: New details about the technology

Magic Leap 2: New details about the technology

Meta has built an AI supercomputer it says will be world’s fastest by end of 2022

Meta has built an AI supercomputer it says will be world’s fastest by end of 2022

Introducing the AI Research SuperCluster — Meta’s cutting-edge AI supercomputer for AI research

Introducing the AI Research SuperCluster — Meta’s cutting-edge AI supercomputer for AI research

The Metaverse Ideas From CES 2022 That We’re Most Excited – and Confused – About

The Metaverse Ideas From CES 2022 That We’re Most Excited – and Confused – About


VUZIX Shield


InWith says it's developed world's first soft electronic contact lens

Watch TCL reveal the Leiniao AR smart glasses at CES 2022

Watch TCL reveal the Leiniao AR smart glasses at CES 2022

Mojo Vision Partners With Fitness Brands to Elevate Sports and Fitness Experience and Performance via Its Smart Contact Lens

Mojo Vision Partners With Fitness Brands to Elevate Sports and Fitness Experience and Performance via Its Smart Contact Lens


InWith Corp. Shows Off the Ultimate Metaverse Wearable at CES 2022

A Decade of Snap: The Future of Snap

A Decade of Snap: The Future of Snap

Kuo: Second-Generation Apple AR Headset to Launch in 2024 With Lighter Design, Redesigned Battery System, and More

Kuo: Second-Generation Apple AR Headset to Launch in 2024 With Lighter Design, Redesigned Battery System, and More


Snap is already delivering on the future Meta is promising


Apple’s iPhone Successor Comes Into Focus

Wave: Next-Gen MR Smart Glasses for Gaming & Entertainment

Wave: Next-Gen MR Smart Glasses for Gaming & Entertainment

Niantic | Meet You Out There

Niantic | Meet You Out There

Access the Metaverse with Vuzix

Access the Metaverse with Vuzix

Vuzix Shield™ Smart Glasses Named as Honoree for Multiple CES 2022 Innovation Awards

Vuzix Shield™ Smart Glasses Named as Honoree for Multiple CES 2022 Innovation Awards

Building Virtual Worlds with Omniverse (GTC November 2021 Keynote Part 4)

Building Virtual Worlds with Omniverse (GTC November 2021 Keynote Part 4)

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Augmentation technologies: Dimensions, Scope and Classification for Augmentation Technologies
AR From Conception to Reality (2019)
Aging, Culture, and Technology (2018-2022)
Augmentation technologies: Augmentation Technologies and AI – An Ethical Design Futures Framework
Augmentation technologies: Agency, Affordances, and Enculturation of Augmentation Technologies
Augmentation technologies: Socio-ethical Consequences and Design Futures
Becoming Eyeborg: Rob Spence's Journey to Create a Digital Prosthetic Eye (2008-2014)
CHAR: Cultural Heritage Augmented Reality Apps (2020)
COVID-19 Tech (2020-2022)
Challenges with Improving Workplace Communication (2020)
Collaborative Authoethnography for Building Digital Literacy (2020)
Contemporary Telepathics (2016-2023)
Cultural Reality - A VR Experience (2019)
Digital Nostalgias: Pixels, GIFs, and Sound (2017)
Emerging Technologies for Business Communication (2019)
Emerging Technologies for Technical Communication (2019)
Exoskeleton Project (2016-2021)
Finding the Metaverse (2021-2022)
Fostering a Culture of Transcreation for Improving Mistranslation and Miscommunication (2020)
Human-centered Design for Augmented Reality (AR) (2018-2022)
Humanoid Robots (2017-2023)
Implanted and Embedded Medical Devices (2019)
Kids' Wearables Project (2010-2016)
Non-Traditional Prosthetics (2019)
Smart Contact Lenses (2008-2016)
Social Support Technologies for Seniors Project (2020)
Surveillance Issues and Technologies
The AR Cloud: Tech imaginaries, Future Risks and Potential Affordances (2021)
The Wearable Past (2018)
Using Technology to Navigate Foreign Lands and Cultures (2020)
VR as a Sales Tactic (2019)
Virtual Reality and Pedagogy (2017)
Wearables and Carryables for Everyday Communication: Past, Present, Future (2019)
What Language Sounds Like: Wearable Devices in Translation Communication (2019)
Workplace Sociality and Wellbeing (2017-2020)
Writing Futures: Collaborative, Algorithmic, Autonomous (2022-2023)
and 29 more
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ANTVR
Cathy Hackl
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John Koetsier
Rokid
osterhoutgroup ODG
13th Street Universal
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360 Degree Positional Tracking
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#GDC15
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13th Street Universal
1492 Pictures
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"French Art Exhibit 'Mirages & Miracles' Combines Sculptures, Drawings & AR."
#31DaysofARVRinEDU: Day 13: Narrator AR
'Apple Glass' could project AR directly onto a wearer's retina
'Apple Glass' details leaked, will cost $499 and work with prescriptions
'Hyper-Reality' Shows A Dark Reality For Augmented Reality
2.24.19 #MWC19
2015 Wearable Tech Predictions from Tom Emrich
and 756 more
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2014 IEEE Games Entertainment and Media Conference
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing Adjunct Publication (UbiComp/ISWC 2015 Adjunct)
2015 ACM International Symposium on Wearable Computers (ISWC 2015)
9to5Google
9to5Mac
ANIWAA
AR Insider
and 261 more
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