User Options
Toggle navigation
Fabric
Login
Register
Login
Register
4179 Objects
About
Browse
Objects
Analytics
Analytics
Research
Contact
Decimal
25 Object Results
Filter results
Add all results to lightbox
Select results to add to lightbox
Sort by:
Date
Title
Sort order:
Ascending
Descending
Download results as:
Checklist
PDF (thumbnails)
Excel (basic information)
PowerPoint (basic information)
Add selected results to lightbox
Search:
'Pokémon Go'
To own an AR future, Niantic wants to build a smarter map of the world
Pokémon Go’s live events drove nearly $250 million in tourism revenue last year
How Augmented Reality (AR) is Changing the Travel & Tourism Industry
Harry Potter: Wizards Unite first look — Warner Bros. and Niantic show off long-awaited mobile game
AR WILL SPARK THE NEXT BIG TECH PLATFORM—CALL IT MIRRORWORLD
Augmented Reality Navigation: Killer Feature for Your Mapping App
Niantic to Use AR to Enhance World Tourism
Sutu Curates Prosthetic Reality at Mod
How AR Now Makes Billions
Pokémon Go creator has big plans for AR gaming
Layered: The Future of Augmented Reality
THIS STARTUP MAKES AUGMENTED REALITY SOCIAL—AND UBIQUITOUS
The Measurement Gap: Augmented Reality In Retail
Manager's Guide to Augmented Reality
Introducing ARKit: Augmented Reality for iOS
Virtual reality: potential pitfalls and how to avoid them
Augmented Reality: Nostalgic Escape, or Legal Nightmare?
Why Augmented Reality Will Be the Next Revolution in Retail
HOW VIRTUAL REALITY IS CHANGING EDUCATION
Improving Pokemon Go - Making Better Augmented Reality Games - Extra Credits
Twitter: see what's happening
Nostalgia Comes to Augmented Reality with Pokémon Go
Robbing Pokémon Go Players: It’s Super Effective!
Pokémon GO - Get Up and Go!
How Augmented Reality Works
Next 36
Filter by
HCI Platform
Carryable
Wearable
Discursive Type
A Response to an Invention
An Invention
Persuasive Type
Advertisement
Information
Media Type
Loading...
collection
AR From Conception to Reality (2019)
Digital Nostalgias: Pixels, GIFs, and Sound (2017)
Emerging Technologies for Technical Communication (2019)
Human-centered Design for Augmented Reality (AR) (2018-2020)
Using Technology to Navigate Foreign Lands and Cultures (2020)
Virtual Reality and Pedagogy (2017)
Writing Futures: Collaborative, Algorithmic, Autonomous (2020)
Location on the Body
Arm
Entire body
Eye
Finger
Hand
Head
Not on the body
Thumb
and 1 more
Augments
Assisting
Building
Collaborating
Communicating
Connecting
Creating
Designing
Discovering
Drawing
Engaging
Evolving
Exercising
Experiencing
Exploring
Expressing
Fighting
Finding
Gaming
Harassing
Hearing
Imagining
Influencing
Informing
Interacting
Knowing
Learning
Living
Locating
Manipulating
Mapping
Marketing
Moving
Navigating
Planning
Playing
Predicting
Producing
Protecting
Purchasing
Reading
Researching
Searching
Seeing
Selling
Sharing
Shopping
Socializing
Solving
Teaching
Traveling
Travelling
Understanding
Viewing
Walking
Watching
Working
and 49 more
People/Companies/Related Entities
Anjney Midha
Ankit Kumar
Apple Inc.
Cenk Uygur
Charlie Fink
Colin Campbell
Condé Nast Inc.
Consumer Technology Association (CTA)
David Gelernter
Dean Takahashi
Extra Credits
Forbes Media LLC
Harvard Business Review
Helen Vakhnenko
J.K. Rowling
Joel Hesch
John Hanke
John Iadarola
Kamil Klamann
Kevin Kelly
Lucas Matney
MOD.
Madi Klairter
Massachusetts Institute Of Technology (MIT)
Matthew Lynch
Medium
Michael E Porter
Michael Steranka
Michael Williams
Mrudul Shah
Nathan Chandler
Niantic
Nick Statt
Nikki Baird
North Carolina Journal of Law & Technology
Peter Graham
Portkey Games
PwC
Sandra Upson
Sarah Lima
Sekoul Krastev
Simon Telford
Stanford University
Sutu
The Pokémon Company
The Young Turks
Twitter
Ubiquity6
VRfocus
Venture Beat
Verizon Media
Verse Magazine
Vox Media Inc.
Warner Bros. Interactive Entertainment
Warner Brothers
Wildfire Comms, Ltd
and 49 more
Technology
3D
3D Maps
3D Mesh
3D Models
4D
AR book
Algorithms
and 56 more
Marketing
6D.ai
AR Compass Map 3D
ARCity
ARKit
Amazon Alexa
Android
Apple
and 76 more
Keyword
Accessibility
Activism
Adventure
Advertising
Art
Behaviour
Brain Function
and 90 more
title
AR WILL SPARK THE NEXT BIG TECH PLATFORM—CALL IT MIRRORWORLD
Augmented Reality Navigation: Killer Feature for Your Mapping App
Augmented Reality: Nostalgic Escape, or Legal Nightmare?
HOW VIRTUAL REALITY IS CHANGING EDUCATION
Harry Potter: Wizards Unite first look — Warner Bros. and Niantic show off long-awaited mobile game
How AR Now Makes Billions
How Augmented Reality (AR) is Changing the Travel & Tourism Industry
How Augmented Reality Works
Improving Pokemon Go - Making Better Augmented Reality Games - Extra Credits
Introducing ARKit: Augmented Reality for iOS
Layered: The Future of Augmented Reality
Manager's Guide to Augmented Reality
Niantic to Use AR to Enhance World Tourism
Nostalgia Comes to Augmented Reality with Pokémon Go
Pokémon GO - Get Up and Go!
Pokémon Go creator has big plans for AR gaming
Pokémon Go’s live events drove nearly $250 million in tourism revenue last year
Robbing Pokémon Go Players: It’s Super Effective!
Sutu Curates Prosthetic Reality at Mod
THIS STARTUP MAKES AUGMENTED REALITY SOCIAL—AND UBIQUITOUS
The Measurement Gap: Augmented Reality In Retail
To own an AR future, Niantic wants to build a smarter map of the world
Twitter: see what's happening
Virtual reality: potential pitfalls and how to avoid them
Why Augmented Reality Will Be the Next Revolution in Retail
and 18 more
Publication Title
Agilie
Apple Worldwide Developers Conference (WWDC) 2017
Consumer Technology Association (CTA)
Education Technology
Extra Credits
Forbes
Harvard Business Review
How Stuff Works
North Carolina Journal of Law & Technology
Polygon
Strategy+Business
TechCrunch
The Edvocate
The Verge
The Young Turks
Towards Data Science
VR focus
Venture Beat
Verse Magazine
Wired
and 13 more