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"Interacting"
Microsoft Guidelines for Human-AI Interaction
Kuo: Second-Generation Apple AR Headset to Launch in 2024 With Lighter Design, Redesigned Battery System, and More
Snap is already delivering on the future Meta is promising
Zuckerberg’s ‘metaverse’ will need to navigate potential pitfalls, experts say
Satya Nadella Ignite 2021: Mesh for Microsoft Teams
Mark Zuckerberg and Why Facebook is Rebranding to Meta
Watch Facebook reveal AR glasses Project Nazare
Project Aria Update | Facebook Reality Labs Research
Update: A year of progress with Project Aria
Apple Watch and iPhone hold tantalizing clues to Apple’s future AR glasses
Facebook is researching AI systems that see, hear, and remember everything you do
Ego4D: Teaching AI to perceive the world through your eyes
Teaching AI to perceive the world through your eyes
Epic Games believes the Internet is broken. This is their blueprint to fix it.
An Artificial Intelligence Helped Write This Play. It May Contain Racism
Facebook Wants Us to Live in the Metaverse
Technology Futures: Projecting the Possible, Navigating What’s Next
Facebook Reality Labs - Human-Computer Interaction at the Wrist
Kuo: Apple to Launch Mixed Reality Headset in Mid 2022 and Augmented Reality Glasses by 2025
“You can actually feel like you’re in the same place”: Microsoft Mesh powers shared experiences in mixed reality
Sophia the robot maker plans mass rollout amid pandemic
What's Hot at CES 2021
Vuzix’s new microLED smart glasses look like tech you’d actually want to wear on your face
Vuzix Next Generation Smart Glasses CES 2021
LG Display's transparent OLED screens and bendable TV at CES 2021
Meet GPT-3. It Has Learned to Code (and Blog and Argue).
Amelia Digital Employee Builder
XR Talks: Defining the AR Cloud, Part I
Ultraleap - How to Turn Touchscreens into Touchless Interfaces
All-new ZapBox: 6-DoF Mixed Reality for $40 by Zappar
WeRobot2020: Involving Seniors in Developing Privacy Best Practices
Why Amelia - The Most Human AI
Tech Trends 2020: AI elevating human experience
Robot friends: Why people talk to chatbots in times of trouble
U.S. company offers at-home hologram machines
Covid-19: Mask wearing detection with Pepper the robot
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Augmentation technologies: Dimensions, Scope and Classification for Augmentation Technologies
AR From Conception to Reality (2019)
Aging, Culture, and Technology (2018-2022)
Augmentation technologies: Augmentation Technologies and AI – An Ethical Design Futures Framework
Augmentation technologies: Agency, Affordances, and Enculturation of Augmentation Technologies
Augmentation technologies: Competencies, Design Considerations, and New Roles for Work with Augmentation Technologies and AI
Augmentation technologies: Professional Direction for Human-AI Interaction
Augmentation technologies: Socio-ethical Consequences and Design Futures
Augmentation technologies: Strategic and Tactical Approaches to Designing Ethical Futures for Augmentation Technologies and AI
Becoming Eyeborg: Rob Spence's Journey to Create a Digital Prosthetic Eye (2008-2014)
Blockchain and Decentralization (2019)
Body-Modifying Technologies and the Rights of Self-Governance Within and Outside of National Defense (2017)
Brain-Implanted Artificial Intelligence (AI) (2018-2022)
CHAR: Cultural Heritage Augmented Reality Apps (2020)
COVID-19 Tech (2020-2022)
Challenges with Improving Workplace Communication (2020)
Contemporary Telepathics (2016-2023)
Cryptographic Identities (2016-2017)
Cultural Reality - A VR Experience (2019)
Digital Nostalgias: Pixels, GIFs, and Sound (2017)
Digital Translation Technologies for Healthcare Settings (2020)
Emerging Audio-based Platforms and Participant Communities (2020)
Emerging Technologies for Business Communication (2019)
Emerging Technologies for Technical Communication (2019)
Exoskeleton Project (2016-2021)
Finding the Metaverse (2021-2022)
Fostering a Culture of Transcreation for Improving Mistranslation and Miscommunication (2020)
Human-centered Design for Augmented Reality (AR) (2018-2022)
Humanoid Robots (2017-2023)
Implanted and Embedded Medical Devices (2019)
Japanese Technologies (2020)
Kids' Wearables Project (2010-2016)
Non-Traditional Prosthetics (2019)
Policy and Privacy Implications of Ingestibles (2020-2021)
Robots That Care (2020)
Smart Contact Lenses (2008-2016)
Social Support Technologies for Seniors Project (2020)
Surveillance Issues and Technologies
Surveillance, Sousveillance, and Security Technologies: A variety of wearable computing devices (2019)
Tactical (Dis)Connection in Smart Cities (2021)
The AR Cloud: Tech imaginaries, Future Risks and Potential Affordances (2021)
The Embodied Classroom: Technologies Used For Secondary Composition Pedagogy (2019)
The Therapist In My Pocket: Mental Health Conversational Agents (2020)
The Wearable Past (2018)
Transhumanism, Technology, and Disability: A Critical Perspective (2020)
Using Technology to Navigate Foreign Lands and Cultures (2020)
VR as a Sales Tactic (2019)
Virtual Reality and Pedagogy (2017)
Wearable Tech and the Woman Question (2017)
Wearables and Carryables for Everyday Communication: Past, Present, Future (2019)
What Language Sounds Like: Wearable Devices in Translation Communication (2019)
Workplace Sociality and Wellbeing (2017-2020)
Writing Futures: Collaborative, Algorithmic, Autonomous (2022-2023)
and 46 more
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Cathy Hackl
John Koetsier
Kate O'Flaherty
Rokid
1492 Pictures
20th Century Fox
24 Life
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360 Degree Positional Tracking
and 1418 more
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"Robust and Soft Elastomeric Electronics Tolerant to Our Daily Lives"
"The Power of Dreams"
"Truth or Dare"
#GordonTestDrive
#PixelsMovie
'Self-sufficient Wireless Transmitter Powered by Foot-pumped Urine Operating Wearable MFC'
'You are not a Gadget'
and 1592 more
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80ies
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AI Literacy
Ableism
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and 897 more
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'Apple Glass' details leaked, will cost $499 and work with prescriptions
'It almost becomes a family member': Jibo robot owners brace for eventual shut down
(Smart)Watch Your Taps: Side-Channel Keystroke Inference Attacks using Smartwatches
1,000,000,000 on Facebook
10,000 baby boomers turn 65 in the US every day – can Silicon Valley help with 'happier ageing'?
2167: Indigenous Storytelling in VR (clip)
3-D Printed Milk Cap That Can Tell When Milk Has Spoiled
and 853 more
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2014 IEEE Games Entertainment and Media Conference
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015)
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing Adjunct Publication (UbiComp/ISWC 2015 Adjunct)
2015 ACM International Symposium on Wearable Computers (ISWC 2015)
24 Life
3RDiTEK
AR Insider
and 335 more