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1,000,000,000 on Facebook
2.24.19 #MWC19
3-D Printed Milk Cap That Can Tell When Milk Has Spoiled
3-D Printing Technology Brings Bionic Abilities Within Our Grasp
3 things you need to consider when designing AR Communication App
3D Printed Implant Restores Ankle Function
3D printer helped rebuild my face
3dRudder Hands-Free Mouse Foot Controller
3D Wearable Bacteria
3L Labs Footlogger
3rd Eye Artist Gets Camera Implanted in Head - YouTube.mp4
3rd Eye Artist Gets Camera Implanted in Head
3RDi
4iiii Viiiiva
5 Most Promising 3D Printed Organs for Transplant
5 Ways to Use Chatbots for Internal Employees
5G—It’s Not Here Yet, But Closer Than You Think
6D Feature Reel - Potential of the 6D Reality Platform
8 classic films to learn from now that virtual reality is real
8 Feet Tall Real Steel Robot In Real Life
9Solutions: IPCS
10,000 baby boomers turn 65 in the US every day – can Silicon Valley help with 'happier ageing'?
10 Breakthrough Technologies 2019: How we’ll invent the future, by Bill Gates
10 Reasons To Use Virtual Reality In The Classroom
10 Spot robots pull a truck
$21.6 million funding from DARPA to build window into the brain
27 - exurb1a
#31DaysofARVRinEDU: Day 13: Narrator AR
90s GIF: 3D Pinball for Windows - Space Cadet
$149 Babaali Bluetooth Cycle Helmet with Bone Conduction Technology
876.1300 Ingestible telemetric gastrointestinal capsule imaging system.
876.1330 Colon capsule endoscopy system.
880.6305 Ingestible event marker.
1000 Cut Journey Official Trailer
2001: A Space Odyssey Official Re-Release Trailer (2014) - Stanley Kubrick Movie HD
2015 Wearable Tech Predictions from Tom Emrich
2018 Imagine Cup World Finalist Showcase: Team smartARM
Next 36
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Ambient
Carryable
Embeddable
Implantable
Ingestible
Other
Robotical
Wearable
and 1 more
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collection
AR From Conception to Reality (2019)
Aging, Culture, and Technology (2018-2020)
Autosurveillance and Affordances of Personal Agency and Security (2017)
Becoming Eyeborg: Rob Spence's Journey to Create a Digital Prosthetic Eye (2008-2014)
Biotechnology and Human Health: Harvesting the technology of plants and microbes to augment the human body (2019)
Blockchain and Decentralization (2019)
Body-Modifying Technologies and the Rights of Self-Governance Within and Outside of National Defense (2017)
Brain-Implanted Artificial Intelligence (AI) (2018-2020)
CHAR: Cultural Heritage Augmented Reality Apps (2020)
COVID-19 Tech (2020-2021)
Challenges with Improving Workplace Communication (2020)
Collaborative Authoethnography
Contemporary Telepathics (2016-2020)
Cryptographic Identities (2016-2017)
Cultural Reality - A VR Experience (2019)
Digital Health Devices and Strategies (2020)
Digital Nostalgias: Pixels, GIFs, and Sound (2017)
Digital Translation Technologies for Healthcare Settings (2020)
Emerging Audio-based Platforms and Participant Communities
Emerging Technologies for Business Communication (2019)
Emerging Technologies for Technical Communication (2019)
Exoskeleton Project (2016-2020)
Fostering a Culture of Transcreation for Improving Mistranslation and Miscommunication (2020)
Human-centered Design for Augmented Reality (AR) (2018-2021)
Humanoid Robots (2017-2020)
Implanted and Embedded Medical Devices (2019)
Japanese Technologies (2020)
Kids' Wearables Project (2010-2016)
Non-Traditional Prosthetics (2019)
Policy and Privacy Implications of Ingestibles (2020)
Race, Algorithmic Bias, and Artificial Intelligence: Expert Talks by Researchers and Artists (2020)
Replacing Human Decision-Making Through Automated Tracking Systems (ATS) in Hiring Processes (2020)
Robots That Care (2020)
Smart Contact Lenses (2008-2016)
Social Support Technologies for Seniors Project (2020)
Surveillance Issues and Technologies
Surveillance, Sousveillance, and Security Technologies: A variety of wearable computing devices (2019)
The Embodied Classroom: Technologies Used For Secondary Composition Pedagogy (2019)
The Therapist In My Pocket: Mental Health Conversational Agents
The Wearable Past (2018)
Transhumanism, Technology, and Disability: A Critical Perspective (2020)
Using Technology to Navigate Foreign Lands and Cultures (2020)
VR as a Sales Tactic (2019)
Virtual Reality and Pedagogy (2017)
Wearable Tech and the Woman Question (2017)
Wearables and Carryables for Everyday Communication: Past, Present, Future (2019)
What Language Sounds Like: Wearable Devices in Translation Communication (2019)
Workplace Sociality and Wellbeing (2017-2020)
Writing Futures: Collaborative, Algorithmic, Autonomous (2020)
and 42 more
Location on the Body
Abdomen
Ankle
Arm
Back
Brain
Breast
Buttock
Calf
Cheek
Chest
Digestive tract
Ear
Elbow
Entire body
Eye
Face
Feet
Finger
Forehead
Genitals
Groin
Hand
Head
Heart
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Hip
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Not on the body
Shoulder
Skin
Spine Torso
Stomach
Teeth
Thigh
Thorax
Throat
Thumb
Toe
Tongue
Waist
Wrist
and 40 more
Augments
Accepting
Accessing
Accessorizing
Achieving
Aching
Acknowledging
Acting
and 606 more
People/Companies/Related Entities
ANTVR
Acumen
Alexandra Sifferlin
Andrew Pollack
DeFY New York YouTube Channel
Dirk Deschrijver
Emily Smith
and 7380 more
Technology
120x160 Pixel Display
1600 mAh Battery
1D
2.5 Inch Screen
20kW Laser Power
24-electrode array
291 ppi Display
and 3660 more
Marketing
"How About It" By Topher Mohr and Alex Elena
"Let's All Hate Toronto"
"Like" Buttons
"OK Google"
"Robust and Soft Elastomeric Electronics Tolerant to Our Daily Lives"
"The Power of Dreams"
"Truth or Dare"
and 5305 more
Keyword
80ies
90ies
AI Literacy
Ableism
Abstract Art
Abuse
Academia
and 1936 more
title
"French Art Exhibit 'Mirages & Miracles' Combines Sculptures, Drawings & AR."
"Reimagining Aging in the Mid 21st Century" - Andrew Sixsmith at #BCTECH Summit 2018 | Why Elder Care is the Next Billion-Dollar Market
"The only disability in life is a bad attitude" meme
#31DaysofARVRinEDU: Day 13: Narrator AR
#BellAirTaxi: The Future of Urban Air Transportation
#HUAWEI X GENTLE MONSTER EYEWEAR
$149 Babaali Bluetooth Cycle Helmet with Bone Conduction Technology
and 4167 more
Publication Title
1000 Cuts Journey
2001: A Space Odyssey Official Re-Release Trailer
2013 10th International Conference and Expo on Emerging Technologies for a Smarter World (CEWIT)
2014 IEEE Games Entertainment and Media Conference
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015)
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing Adjunct Publication (UbiComp/ISWC 2015 Adjunct)
2015 ACM International Symposium on Wearable Computers (ISWC 2015)
and 1392 more