User Options
Toggle navigation
Fabric
Login
Register
Login
Register
4978 Objects
About
Browse
Objects
Analytics
Analytics
Research
Contact
Decimal
715 Object Results
Filter results
Add all results to lightbox
Select results to add to lightbox
Sort by:
Date
Title
Sort order:
Ascending
Descending
Start Over
Download results as:
Checklist
PDF (thumbnails)
Excel (basic information)
PowerPoint (basic information)
Add selected results to lightbox
Persuasive Type:
Academic
Utah Bionic Leg
Assembler robots could eventually build almost anything
Brain-Machine Interface Device Predicts Internal Speech
Brain-to-Text Experiment at Edward Chang’s Lab at UCSF
This Brain Implant Turns Brain Waves into Words
ANA Avatar XPRIZE: NimbRo Avatar Semifinals Team Video
AI language models show bias against people with disabilities, study finds
CMU Array: a platform for next-generation brain-computer interfaces with Rahul Panat
Researchers Nanoprint Electrodes for Customized Treatments of Disease
Image Quality Assessment for Effective Ear Recognition
Hybrid social learning in human-algorithm cultural transmission
WiFi helps robots navigate indoors
Unpacking black-box models
ExSum: From Local Explanations to Model Understanding
Immersive VR: empowering kids to survive in fire, flood, and war
The brain-reading devices helping paralysed people to move, talk and touch
Security tool guarantees privacy in surveillance footage
Reconfigurable Magnetic Slime Robot: Deformation, Adaptability, and Multifunction
Scientists See What People Picture in Their Mind’s Eye
Voluntary control of semantic neural representations by imagery with conflicting visual stimulation
Injecting fairness into machine-learning models
Rethinking the entwinement between artificial intelligence and human learning: What capabilities do learners need for a world with AI?
Can machine-learning models overcome biased datasets?
When and how convolutional neural networks generalize to out-of-distribution category–viewpoint combinations
‘Underground maps’ segment cities using fashion, AI
Training language models to follow instructions with human feedback (OpenAI InstructGPT)
AI Agents, Humans and Untangling the Marketing of Artificial Intelligence in Learning Environments
AI-powered chatbots, designed ethically, can support high-quality university teaching
The IEEE Global Initiative on Ethics of Extended Reality (XR) Report: Metaverse and its Governance
Xenobots: Building the First-Ever Self-Replicating Living Robots
UCI invention lets people pay for purchases with a high-five
Textile-integrated metamaterials for near-field multibody area networks
Textile-integrated metamaterials for near-field multibody area networks (video)
Project Aria Update | Facebook Reality Labs Research
Update: A year of progress with Project Aria
Physical reservoir computing with FORCE learning in a living neuronal culture
Next 36
Filter by
HCI Platform
Ambient
Carryable
Embeddable
Implantable
Ingestible
Other
Robotical
Wearable
and 1 more
Relation to body
Around
In
On
Discursive Type
A Response to an Invention
An Invention
Media Type
Loading...
collection
Augmentation technologies: Dimensions, Scope and Classification for Augmentation Technologies
Aging, Culture, and Technology (2018-2022)
Augmentation technologies: Augmentation Technologies and AI – An Ethical Design Futures Framework
Augmentation technologies: Competencies, Design Considerations, and New Roles for Work with Augmentation Technologies and AI
Augmentation technologies: Pedagogical Direction for Cultivating Augmentation Technology and AI Literacies
Augmentation technologies: Professional Direction for Human-AI Interaction
Augmentation technologies: Socio-ethical Consequences and Design Futures
Augmentation technologies: Strategic and Tactical Approaches to Designing Ethical Futures for Augmentation Technologies and AI
Autosurveillance and Affordances of Personal Agency and Security (2017)
Becoming Eyeborg: Rob Spence's Journey to Create a Digital Prosthetic Eye (2008-2014)
Biotechnology and Human Health: Harvesting the technology of plants and microbes to augment the human body (2019)
Blockchain and Decentralization (2019)
Body-Modifying Technologies and the Rights of Self-Governance Within and Outside of National Defense (2017)
Brain-Implanted Artificial Intelligence (AI) (2018-2022)
CHAR: Cultural Heritage Augmented Reality Apps (2020)
COVID-19 Tech (2020-2022)
Collaborative Authoethnography for Building Digital Literacy (2020)
Contemporary Telepathics (2016-2022)
Cultural Reality - A VR Experience (2019)
Digital Health Devices and Strategies (2020)
Digital Nostalgias: Pixels, GIFs, and Sound (2017)
Digital Translation Technologies for Healthcare Settings (2020)
Emerging Technologies for Technical Communication (2019)
Exoskeleton Project (2016-2021)
Expanding intimacy: An institutional exploration of sex robots (2021)
Finding the Metaverse (2021-2022)
Fostering a Culture of Transcreation for Improving Mistranslation and Miscommunication (2020)
Human-centered Design for Augmented Reality (AR) (2018-2022)
Humanoid Robots (2017-2022)
Implanted and Embedded Medical Devices (2019)
Japanese Technologies (2020)
Kids' Wearables Project (2010-2016)
Non-Traditional Prosthetics (2019)
Policy and Privacy Implications of Ingestibles (2020-2021)
Political Deepfakes: Cultural Discourses of Synthetic Audio-Visual Manipulations (2021)
Race, Algorithmic Bias, and Artificial Intelligence: Expert Talks by Researchers and Artists (2020)
Social Support Technologies for Seniors Project (2020)
Surveillance Issues and Technologies
Surveillance, Sousveillance, and Security Technologies: A variety of wearable computing devices (2019)
The AR Cloud: Tech imaginaries, Future Risks and Potential Affordances (2021)
The Embodied Classroom: Technologies Used For Secondary Composition Pedagogy (2019)
The Therapist In My Pocket: Mental Health Conversational Agents (2020)
Transhumanism, Technology, and Disability: A Critical Perspective (2020)
Virtual Reality and Pedagogy (2017)
What Language Sounds Like: Wearable Devices in Translation Communication (2019)
Workplace Sociality and Wellbeing (2017-2020)
Writing Futures: Collaborative, Algorithmic, Autonomous (2022)
and 40 more
Related Body Part
Abdomen
Ankle
Arm
Back
Brain
Buttock
Calf
Cheek
Chest
Digestive tract
Ear
Entire body
Eye
Face
Feet
Finger
Forehead
Genitals
Groin
Hand
Head
Heart
Hip
Knee
Leg
Lung
Mouth
Neck
Nose
Shoulder
Skin
Spine Torso
Stomach
Thigh
Throat
Thumb
Tongue
Waist
Wrist
and 32 more
Augments
Accepting
Accessing
Acknowledging
Acting
Adapting
Adhering
Advocating
and 309 more
People/Companies/Related Entities
Dirk Deschrijver
Human-Computer Interaction Institute (HCII)
J. Edward Swan
Nitish Thakor
S. Zohreh Homayounfar
Susan El-Naggar
Valentina Emiliani
and 2671 more
Technology
1D
2D
2D Image
360 Degree Positional Tracking
3D
3D Bioprinting
3D Digital Compass Sensors
and 1427 more
Marketing
'Self-sufficient Wireless Transmitter Powered by Foot-pumped Urine Operating Wearable MFC'
'You are not a Gadget'
100 Plus: How the Coming Age of Longevity Will Change Everything, From Careers and Relationships to Family and Faith
10th International Conference and Expo on Emerging Technologies for a Smarter World (CEWIT 2013))
2001: A Space Odyssey
2014 IEEE Global Signal and Information Processing conference
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing Adjunct Publication (UbiComp/ISWC 2015 Adjunct)
and 1060 more
Keyword
2020 US Elections
90ies
AI Literacy
Ableism
Abuse
Academia
Accessibility
and 900 more
title
"Reimagining Aging in the Mid 21st Century" - Andrew Sixsmith at #BCTECH Summit 2018 | Why Elder Care is the Next Billion-Dollar Market
$21.6 million funding from DARPA to build window into the brain
'Slow Motion at the Speed of Light'
'Terminator' arm is world's most advanced prosthetic limb
(Smart)Watch Your Taps: Side-Channel Keystroke Inference Attacks using Smartwatches
10 Reasons To Use Virtual Reality In The Classroom
2018 Imagine Cup World Finalist Showcase: Team smartARM
and 706 more
Publication Title
2013 10th International Conference and Expo on Emerging Technologies for a Smarter World (CEWIT)
2014 IEEE Games Entertainment and Media Conference
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015)
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing Adjunct Publication (UbiComp/ISWC 2015 Adjunct)
2015 ACM International Symposium on Wearable Computers (ISWC 2015)
8th International Conference on Affective Computing and Intelligent Interaction (ACII)
A Networked Self and Human Augmentics, Artificial Intelligence, Sentience
and 346 more