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Education
ENGAGE | Professional Metaverse Platform
The possibilities of the metaverse
Biden’s AI Bill of Rights Is Toothless Against Big Tech
We Dream of Robots - Official Trailer
Watch Google Reveal New Conversational AI (LaMDA 2)
Immersive VR: empowering kids to survive in fire, flood, and war
Intel Develops Controversial AI to Detect Emotional States of Students
Adelaide researchers prepare children for bushfire danger with virtual reality scenario | 7NEWS
Rethinking the entwinement between artificial intelligence and human learning: What capabilities do learners need for a world with AI?
How AI and immersive technology are being used to revitalize Indigenous languages
CES 2022 - HTC VIVE Announcement Recap
The Metaverse Ideas From CES 2022 That We’re Most Excited – and Confused – About
AI Agents, Humans and Untangling the Marketing of Artificial Intelligence in Learning Environments
AI-powered chatbots, designed ethically, can support high-quality university teaching
Furhat Robotics at Web Summit 2021: Social robots have arrived and they are here to stay
This Company is Making Digital Humans to Serve the Metaverse
ICO to step in after schools use facial recognition to speed up lunch queue
RIP Pepper robot? SoftBank 'pauses' production
AR Cloud: What Is An Augmented Reality Cloud And Why Does It Matter?
Introducing the Next Generation of Spectacles | Snap Partner Summit 2021
Explainability Won't Save AI
LincLingo: Helping language learner to practice speaking and listening skills
Introducing Class
Shapash- Python Library To Make Machine Learning Interpretable
Technology Futures: Projecting the Possible, Navigating What’s Next
ImmerseMe LaunchPad Pitch
How AI that reads emotions is changing the online classroom - CNN
Fairness for Unobserved Characteristics: Insights from Technological Impacts on Queer Communities
‘AR cloud’ will drive the next generation of immersive experiences
OpenAI Startup Fund Introduction
OrCam’s AI-based reading device wins prestigious CES 2021 innovation award
Reformers to Reshape Tech Universe Over Next Five Years
Institutional Literacies: Engaging Academic IT Contexts for Writing and Communication
New York bans use of facial recognition in schools statewide
ANA AVATAR XPRIZE
Student Centeredness as Innovation: The Creation of an AI-Powered Virtual Assistant by and for Students
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Augmentation technologies: Dimensions, Scope and Classification for Augmentation Technologies
AR From Conception to Reality (2019)
Aging, Culture, and Technology (2018-2022)
Augmentation technologies: Augmentation Technologies and AI – An Ethical Design Futures Framework
Augmentation technologies: Agency, Affordances, and Enculturation of Augmentation Technologies
Augmentation technologies: Competencies, Design Considerations, and New Roles for Work with Augmentation Technologies and AI
Augmentation technologies: Pedagogical Direction for Cultivating Augmentation Technology and AI Literacies
Augmentation technologies: Professional Direction for Human-AI Interaction
Augmentation technologies: Socio-ethical Consequences and Design Futures
Augmentation technologies: Strategic and Tactical Approaches to Designing Ethical Futures for Augmentation Technologies and AI
CHAR: Cultural Heritage Augmented Reality Apps (2020)
COVID-19 Tech (2020-2022)
Collaborative Authoethnography for Building Digital Literacy (2020)
Cultural Reality - A VR Experience (2019)
Digital Translation Technologies for Healthcare Settings (2020)
Emerging Audio-based Platforms and Participant Communities (2020)
Finding the Metaverse (2021-2022)
Human-centered Design for Augmented Reality (AR) (2018-2022)
Humanoid Robots (2017-2022)
Kids' Wearables Project (2010-2016)
Race, Algorithmic Bias, and Artificial Intelligence: Expert Talks by Researchers and Artists (2020)
Robots That Care (2020)
Social Support Technologies for Seniors Project (2020)
Surveillance Issues and Technologies
Surveillance, Sousveillance, and Security Technologies: A variety of wearable computing devices (2019)
Tactical (Dis)Connection in Smart Cities (2021)
The AR Cloud: Tech imaginaries, Future Risks and Potential Affordances (2021)
The Embodied Classroom: Technologies Used For Secondary Composition Pedagogy (2019)
Transhumanism, Technology, and Disability: A Critical Perspective (2020)
Using Technology to Navigate Foreign Lands and Cultures (2020)
VR as a Sales Tactic (2019)
Virtual Reality and Pedagogy (2017)
Wearables and Carryables for Everyday Communication: Past, Present, Future (2019)
Writing Futures: Collaborative, Algorithmic, Autonomous (2022)
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Human-Computer Interaction Institute (HCII)
The United Nations Educational, Scientific and Cultural Organization UNESCO
7NEWS Australia
9to5Google
A. Poxrucker
AI Now Institute
AMMACHI Labs
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4 Little Trees
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AI Index Report
AI Writer
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ALEKS
ANA Avatar XPRIZE
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#31DaysofARVRinEDU: Day 13: Narrator AR
10 Reasons To Use Virtual Reality In The Classroom
A Study of the Use of Wearable Devices for Healthy and Enjoyable English as a Foreign Language Learning in Authentic Contexts
A Supercomputer in the Palm of Your Hand
A glimpse of the future through an augmented reality headset | Meron Gribetz
A new approach to aged care: pseudo-suburbs, robotics and purposeful activity
A professor built an AI teaching assistant for his courses — and it could shape the future of education
and 217 more
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2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015)
2015 ACM International Symposium on Wearable Computers (ISWC 2015)
9to5Google
AI Matters
AI Now Institute
ARPost
ARVRinEDU
and 110 more