User Options
Toggle navigation
Fabric
Login
Register
Login
Register
4978 Objects
About
Browse
Objects
Analytics
Analytics
Research
Contact
Decimal
288 Object Results
Filter results
Add all results to lightbox
Select results to add to lightbox
Sort by:
Date
Title
Sort order:
Ascending
Descending
Start Over
Download results as:
Checklist
PDF (thumbnails)
Excel (basic information)
PowerPoint (basic information)
Add selected results to lightbox
Keyword:
Games
CICERO: The first AI to play Diplomacy at a human level | Meta AI
Apple Is Building A 3D Mixed-Reality World, But Don’t Call It Metaverse
Oculus Founder Builds VR Headset That Kills User If They Die in Game
Meta Connect Keynote 2022 - Zuckerberg Reveals Future Tech Meta Is Developing for the Metaverse
Meta Connect Keynote 2022 - Meta and Microsoft Bring Teams, 365 Apps to Quest 2 VR
Meta Connect Keynote 2022 - Opening
Game on: how tech companies are betting on the metaverse | FT Film
Project Cambria Preview - Mixed Reality with Presence Platform
Mark Zuckerberg Just Showed How Meta's Next Mixed Reality VR Headset Will Work
Meta Project Cambria Demo
Peridot Official Teaser | Niantic
Kids are flocking to Facebook’s ‘metaverse.’ Experts worry predators will follow.
CES 2022 - HTC VIVE Announcement Recap
Metaverse gets touch of reality at CES
Watch TCL reveal the NXTGEAR AIR Smart Glasses at CES 2022
The Metaverse’s Dark Side: Here Come Harassment and Assaults
Kuo: Second-Generation Apple AR Headset to Launch in 2024 With Lighter Design, Redesigned Battery System, and More
Wave: Next-Gen MR Smart Glasses for Gaming & Entertainment
Niantic | Meet You Out There
Reality Labs Research: Haptic Glove
Trapped in the Metaverse: Here’s What 24 Hours in VR Feels Like | WSJ
Niantic Lightship Platform | Global Launch
Facebook's metaverse plans labelled as 'dystopian' and 'a bad idea'
Breaking down the metaverse
This Company is Making Digital Humans to Serve the Metaverse
Pikmin Bloom | Official Trailer
Brain-Computer Interfaces: The Next Step in Human Evolution
Horizon Worlds
Epic Games believes the Internet is broken. This is their blueprint to fix it.
The Future of Communication in the Metaverse
Crypto fashion: why people pay real money for virtual clothes
The Metaverse is a Dystopian Nightmare. Let’s Build a Better Reality.
Facebook Wants Us to Live in the Metaverse
Rokid Air: Portable AR Glasses with Voice Control AI
Can We Edit Our Emotions with a Brain-Computer Interface?
AR Cloud: What Is An Augmented Reality Cloud And Why Does It Matter?
Next 36
Filter by
HCI Platform
Ambient
Carryable
Embeddable
Implantable
Other
Robotical
Wearable
Relation to body
Around
In
On
Discursive Type
A Response to an Invention
An Invention
An Object of an Allusion
Persuasive Type
Academic
Advertisement
Art
Entertainment
Information
Media Type
Loading...
collection
AR From Conception to Reality (2019)
Aging, Culture, and Technology (2018-2022)
Augmentation technologies: Agency, Affordances, and Enculturation of Augmentation Technologies
Augmentation technologies: Competencies, Design Considerations, and New Roles for Work with Augmentation Technologies and AI
Becoming Eyeborg: Rob Spence's Journey to Create a Digital Prosthetic Eye (2008-2014)
Brain-Implanted Artificial Intelligence (AI) (2018-2022)
CHAR: Cultural Heritage Augmented Reality Apps (2020)
Contemporary Telepathics (2016-2022)
Cultural Reality - A VR Experience (2019)
Digital Nostalgias: Pixels, GIFs, and Sound (2017)
Emerging Audio-based Platforms and Participant Communities (2020)
Exoskeleton Project (2016-2021)
Finding the Metaverse (2021-2022)
Human-centered Design for Augmented Reality (AR) (2018-2022)
Humanoid Robots (2017-2022)
Japanese Technologies (2020)
Kids' Wearables Project (2010-2016)
Race, Algorithmic Bias, and Artificial Intelligence: Expert Talks by Researchers and Artists (2020)
Surveillance Issues and Technologies
The AR Cloud: Tech imaginaries, Future Risks and Potential Affordances (2021)
Using Technology to Navigate Foreign Lands and Cultures (2020)
VR as a Sales Tactic (2019)
Virtual Reality and Pedagogy (2017)
Wearable Tech and the Woman Question (2017)
Wearables and Carryables for Everyday Communication: Past, Present, Future (2019)
Writing Futures: Collaborative, Algorithmic, Autonomous (2022)
and 19 more
Related Body Part
Abdomen
Arm
Back
Brain
Buttock
Cheek
Chest
Ear
Entire body
Eye
Face
Feet
Finger
Forehead
Genitals
Groin
Hand
Head
Hip
Mouth
Neck
Nose
Shoulder
Skin
Spine Torso
Thumb
Tongue
Waist
Wrist
and 22 more
Augments
Abusing
Accessing
Acting
Adapting
Aging
Alerting
Analyzing
and 190 more
People/Companies/Related Entities
ANTVR
Cathy Hackl
Rokid
13th Street Universal
9to5Google
A.S. Deller
Abrams Gentile Entertainment
and 673 more
Technology
32-Bit System
360 Degree Viewing
3D
3D Animation
3D Application
3D Avatars
3D Display
and 539 more
Marketing
#GDC15
13th Street Universal
3RD Space Vest
6D.ai
@morphingball
AI Index Report
ANTVR
and 639 more
Keyword
80ies
90ies
AI Literacy
Academia
Accessibility
Accountability
Accuracy
and 421 more
title
27 - exurb1a
90s GIF: 3D Pinball for Windows - Space Cadet
A Comparison Between Tilt-input and Facial Tracking as Input Methods for Mobile Games
A Morning of META
A Semiotics Of Human Actions For Wearable Augmented Reality Interfaces
A new reality? Putting Magic Leap One to the test
A walk down Tel Aviv’s new Independence Trail
and 281 more
Publication Title
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing Adjunct Publication (UbiComp/ISWC 2015 Adjunct)
9to5Google
AppleInsider
ArXiv
Ars Technica
Augmental
Augmented Reality Games Studio at Georgia Tech
and 116 more