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Discursive Type:
Inventions
Monkey MindPong
Facebook Reality Labs - Human-Computer Interaction at the Wrist
The Crown - Shift into focus
Introducing Microsoft Mesh
“You can actually feel like you’re in the same place”: Microsoft Mesh powers shared experiences in mixed reality
Spot's Rampage
High-performance wearable thermoelectric generator with self-healing, recycling, and Lego-like reconfiguring capabilities
New wearable device turns the body into a battery (video)
A Scalable Platform for Distributed Object Tracking Across a Many-Camera Network
Razer Project Hazel | World's Smartest Mask
AirPop Active+ animation explainer
General Motors reveals futuristic flying Cadillac car
[CES 2021] Next Generation Robotics | Samsung
[CES 2021] Personalized Services | Samsung
Targus CES 2021 - Antimicrobial Solutions
Vuzix Next Generation Smart Glasses CES 2021
LG Teases Rollable Phone!
OpenAI DALL·E: Creating Images from Text
UNIPIN UVC disinfection robot
Do You Love Me?
BioIntelliSense BioButton™ Named CES 2021 Best of Innovation Award Honoree
LG PuriCare Wearable Air Purifier : As easy as breathing?
Niantic AR tech
TRUMP vs BIDEN [DeepFake]
Vokenization: Improving Language Understanding with Contextualized, Visual-Grounded Supervision
Ultraleap - How to Turn Touchscreens into Touchless Interfaces
Apple Watch Series 6 delivers breakthrough wellness and fitness capabilities
Introducing Apple Watch Series 6 — It already does that
The Tech Behind the Mind-Reading Pangolin Dress Could Lead to Wireless—and Batteryless—Exoskeleton Control
A robot wrote this entire article. Are you scared yet, human?
PANGOLIN SCALES BCI + Dress: ‘Neurotechnology meets FashionTech’
Neuralink Progress Update, Summer 2020
Introducing Amazon Halo: A new way to help you measure and improve your health
New milestones in embodied AI
FM POC with Telexistence Model-T
Fitbit Sense: A New Era of Innovation
Next 36
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HCI Platform
Ambient
Carryable
Embeddable
Implantable
Ingestible
Other
Robotical
Wearable
and 1 more
Discursive Type
A Response to an Invention
An Object of an Allusion
Persuasive Type
Academic
Advertisement
Art
Entertainment
Information
Media Type
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collection
AR From Conception to Reality (2019)
Aging, Culture, and Technology (2018-2020)
Autosurveillance and Affordances of Personal Agency and Security (2017)
Becoming Eyeborg: Rob Spence's Journey to Create a Digital Prosthetic Eye (2008-2014)
Biotechnology and Human Health: Harvesting the technology of plants and microbes to augment the human body (2019)
Blockchain and Decentralization (2019)
Body-Modifying Technologies and the Rights of Self-Governance Within and Outside of National Defense (2017)
Brain-Implanted Artificial Intelligence (AI) (2018-2021)
CHAR: Cultural Heritage Augmented Reality Apps (2020)
COVID-19 Tech (2020-2021)
Challenges with Improving Workplace Communication (2020)
Contemporary Telepathics (2016-2021)
Cryptographic Identities (2016-2017)
Cultural Reality - A VR Experience (2019)
Digital Health Devices and Strategies (2020)
Digital Nostalgias: Pixels, GIFs, and Sound (2017)
Digital Translation Technologies for Healthcare Settings (2020)
Emerging Audio-based Platforms and Participant Communities (2020)
Emerging Technologies for Business Communication (2019)
Emerging Technologies for Technical Communication (2019)
Exoskeleton Project (2016-2020)
Fostering a Culture of Transcreation for Improving Mistranslation and Miscommunication (2020)
Human-centered Design for Augmented Reality (AR) (2018-2021)
Humanoid Robots (2017-2021)
Implanted and Embedded Medical Devices (2019)
Japanese Technologies (2020)
Kids' Wearables Project (2010-2016)
Non-Traditional Prosthetics (2019)
Policy and Privacy Implications of Ingestibles (2020)
Political Deepfakes: Cultural Discourses of Synthetic Audio-Visual Manipulations (2021)
Race, Algorithmic Bias, and Artificial Intelligence: Expert Talks by Researchers and Artists (2020)
Replacing Human Decision-Making Through Automated Tracking Systems (ATS) in Hiring Processes (2020)
Robots That Care (2020)
Smart Contact Lenses (2008-2016)
Social Support Technologies for Seniors Project (2020)
Surveillance Issues and Technologies
Surveillance, Sousveillance, and Security Technologies: A variety of wearable computing devices (2019)
The Embodied Classroom: Technologies Used For Secondary Composition Pedagogy (2019)
The Therapist In My Pocket: Mental Health Conversational Agents (2020)
The Wearable Past (2018)
Transhumanism, Technology, and Disability: A Critical Perspective (2020)
Using Technology to Navigate Foreign Lands and Cultures (2020)
VR as a Sales Tactic (2019)
Virtual Reality and Pedagogy (2017)
Wearable Tech and the Woman Question (2017)
Wearables and Carryables for Everyday Communication: Past, Present, Future (2019)
What Language Sounds Like: Wearable Devices in Translation Communication (2019)
Workplace Sociality and Wellbeing (2017-2020)
Writing Futures: Collaborative, Algorithmic, Autonomous (2021)
and 42 more
Location on the Body
Abdomen
Ankle
Arm
Back
Brain
Breast
Buttock
Calf
Cheek
Chest
Digestive tract
Ear
Elbow
Entire body
Eye
Face
Feet
Finger
Forehead
Genitals
Groin
Hand
Head
Heart
Heel
Hip
Jaw
Knee
Leg
Lung
Mouth
Neck
Nose
Not on the body
Shoulder
Skin
Spine Torso
Stomach
Teeth
Thigh
Throat
Thumb
Toe
Tongue
Waist
Wrist
and 39 more
Augments
Accepting
Accessing
Accessorizing
Achieving
Acknowledging
Acting
Adapting
and 507 more
People/Companies/Related Entities
ANTVR
DeFY New York YouTube Channel
Human-Computer Interaction Institute (HCII)
HyundaiWorldwide
Ivonna Dumanyan
PogoTec
Rokid
and 4115 more
Technology
1600 mAh Battery
20kW Laser Power
291 ppi Display
2D Image
2x Low Light Performance
3-Axis Accelerator Sensors
3-Axis Motor System
and 2791 more
Marketing
"How About It" By Topher Mohr and Alex Elena
"OK Google"
"The Power of Dreams"
"Truth or Dare"
#2@12
#FSP14
#GDC15
and 3554 more
Keyword
2020 US Elections
80ies
90ies
AI Literacy
Abstract Art
Abuse
Academia
and 1480 more
title
#BellAirTaxi: The Future of Urban Air Transportation
#HUAWEI X GENTLE MONSTER EYEWEAR
$149 Babaali Bluetooth Cycle Helmet with Bone Conduction Technology
$21.6 million funding from DARPA to build window into the brain
'Invisibility cloak' that could hide tanks and troops looks closer to reality
'Slow Motion at the Speed of Light'
'Terminator' arm is world's most advanced prosthetic limb
and 2235 more
Publication Title
1000 Cuts Journey
2013 10th International Conference and Expo on Emerging Technologies for a Smarter World (CEWIT)
2014 IEEE Games Entertainment and Media Conference
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015)
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing Adjunct Publication (UbiComp/ISWC 2015 Adjunct)
2015 ACM International Symposium on Wearable Computers (ISWC 2015)
24x7 Breaking News
and 645 more