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HCI Platform:
Carryables
Location on the Body:
Arm ➜ Hand
[CES 2021] Personalized Services | Samsung
Targus CES 2021 - Antimicrobial Solutions
LG Teases Rollable Phone!
LG Display's transparent OLED screens and bendable TV at CES 2021
OrCam’s AI-based reading device wins prestigious CES 2021 innovation award
Niantic AR tech
Robot friends: Why people talk to chatbots in times of trouble
Institutional Literacies: Engaging Academic IT Contexts for Writing and Communication
Together mode in Microsoft Teams
Cortana in Microsoft Teams | Easily collaborate with voice assistance
The rise and fall of Adobe Flash
Student Centeredness as Innovation: The Creation of an AI-Powered Virtual Assistant by and for Students
SAP Fieldglass Contingent Workforce Management
Ontario Launching New Coronavirus Contact Tracing App
Facial Recognition: Last Week Tonight with John Oliver (HBO)
IBM will no longer offer, develop, or research facial recognition technology
Huma COVID-19 Healthcare Solution
Google’s AR tool helps you measure two meters to maintain proper social distancing
Ethical guidelines for COVID-19 tracing apps
Experiments with Google - SODAR
What it’s like to interpret for coronavirus patients remotely
Google Meet for Companies and Organizations
iCIMS - 3 Recruiting Suites, 1 Powerful Platform
PinPoint Case Study: Attracting 4x More Candidates for BDO Greenlight
Collaborative Autoethnography Reflection from Danielle Stambler
Workable Video Interviews
Lightkey In Action - Text Prediction Software For Windows
Collaborative Autoethnography Reflection from Stephen Fonash
Collaborative Autoethnography Reflection from Nupoor Ranade
Collaborative Autoethnography Reflection from Sharon Caldwell
Ottawa pursuing technological approaches to COVID-19 contact tracing
Bains on tech for contact tracing
Meet AI XPRIZE Semifinalist AIfred
Meet AI XPRIZE Semifinalist ZzappMalaria
App-based contact tracing may help countries get out of lockdown
Collaborative Autoethnography Reflection from Jason Tham
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AR From Conception to Reality (2019)
Aging, Culture, and Technology (2018-2020)
CHAR: Cultural Heritage Augmented Reality Apps (2020)
COVID-19 Tech (2020-2021)
Challenges with Improving Workplace Communication (2020)
Collaborative Authoethnography (2020)
Cryptographic Identities (2016-2017)
Cultural Reality - A VR Experience (2019)
Digital Nostalgias: Pixels, GIFs, and Sound (2017)
Digital Translation Technologies for Healthcare Settings (2020)
Emerging Audio-based Platforms and Participant Communities (2020)
Emerging Technologies for Business Communication (2019)
Emerging Technologies for Technical Communication (2019)
Exoskeleton Project (2016-2020)
Fostering a Culture of Transcreation for Improving Mistranslation and Miscommunication (2020)
Human-centered Design for Augmented Reality (AR) (2018-2021)
Kids' Wearables Project (2010-2016)
Policy and Privacy Implications of Ingestibles (2020)
Replacing Human Decision-Making Through Automated Tracking Systems (ATS) in Hiring Processes (2020)
Surveillance Issues and Technologies
Surveillance, Sousveillance, and Security Technologies: A variety of wearable computing devices (2019)
The Embodied Classroom: Technologies Used For Secondary Composition Pedagogy (2019)
The Therapist In My Pocket: Mental Health Conversational Agents (2020)
Transhumanism, Technology, and Disability: A Critical Perspective (2020)
Using Technology to Navigate Foreign Lands and Cultures (2020)
Wearable Tech and the Woman Question (2017)
Wearables and Carryables for Everyday Communication: Past, Present, Future (2019)
Workplace Sociality and Wellbeing (2017-2020)
Writing Futures: Collaborative, Algorithmic, Autonomous (2021)
and 22 more
Location on the Body
Arm
Ear
Entire body
Eye
Face
Feet
Finger
Head
Hip
Mouth
Not on the body
Thumb
Tongue
and 6 more
Augments
Accepting
Accessing
Achieving
Acknowledging
Acting
Adapting
Adhering
and 269 more
People/Companies/Related Entities
Human-Computer Interaction Institute (HCII)
Kate O'Flaherty
The United Nations Educational, Scientific and Cultural Organization UNESCO
6D.ai
7Reasons
ADP, LLC
AI Writer
and 865 more
Technology
120x160 Pixel Display
2.5 Inch Screen
2x Low Light Performance
32-Bit System
3D
3D Animation
3D Display
and 493 more
Marketing
#GordonTestDrive
007
100% Enthusiasm
6D.ai
A 3-D game for a 3-D World
A11 Bionic
A12 Bionic Chip
and 660 more
Keyword
80ies
90ies
AI Literacy
Ableism
Abstract Art
Accessibility
Accidents
and 455 more
title
"French Art Exhibit 'Mirages & Miracles' Combines Sculptures, Drawings & AR."
#31DaysofARVRinEDU: Day 13: Narrator AR
'BlackBerry There Then, There Now' fan video
1,000,000,000 on Facebook
10,000 baby boomers turn 65 in the US every day – can Silicon Valley help with 'happier ageing'?
3 things you need to consider when designing AR Communication App
6D Feature Reel - Potential of the 6D Reality Platform
and 469 more
Publication Title
2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015)
A.I. Writer
ARPost
ARVRinEDU
Agilie
Amazon Web Services
Animal New York
and 161 more